If you want to learn more about some of the other minor patch notes for Battlefield 2042’s 3. The rate of fire and damage has been decreased while the time to overheat is increased. While the game still has a long way to go in order to win back many players after its tumultuous launch, it’s been great to see how quickly the team has responded to make adjustments as needed.Īnother notable change in this update is the overall damage vehicle 30mm ground cannons will do to infantry soldiers. Battlefield 2042 has recently released the notes for the 3.1.0 patch, dropping on December 7, which will include bug fixes for reload animations and audio, a rework. These are only some of the notes in patch 3.1 but are the ones Dice wanted to highlight upfront. The first full post-launch season of content finally launched in Battlefield 2042 on 9 June, bringing a new map, Exposure, set in the Canadian Rockies, and a range of other additions showcased in. Multiple audio improvements to enhance your overall sound experience, focused on clarity, distance and directional perception.Improvements to the menu flow for Xbox players to make it easier to opt-out of Cross-Play.Fixes for several bugs related to Grenades and Launchers.A fix for a rare bug where a player could appear invisible to enemies.Further balance changes to Ground Vehicle 30mm, 40mm, and 57mm Cannons to reduce their effectiveness against infantry.This is Title Update 3.1 for Battlefield 2042, following the extensive Title Update 3 that was released earlier this month. Balance changes for bullet dispersion and recoil Update 1.06 has arrived for Battlefield 2042, and here’s the full list of changes and fixes added with this patch.Improvements to bullets hit registration consistency. Adjustments to the Battlefield 2042 ahead of Update 3.2.0.It brings along some much-needed balance updates such as Today, December 9, Dice released its final set of updates for this year. Todays Battlefield 2042 patch 1.27 will fix a few of these issues. Battlefield 2042 has had a rocky launch, and the team at Dice has been hard at work at addressing a ton of the problems.
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